# Nvidia Brings CUDA Kernel Programming to Rust With Two Separate Toolchains

The tile-based crate already runs on stable Rust and ships inside Hugging Face's Grout inference engine, while the lower-level single instruction, multiple threads (SIMT) compiler backend remains in early alpha.

- Published: 2026-09-17T06:17:58.659Z
- Canonical: https://polylog.news/ai/2026-09-17/nvidia-brings-cuda-kernel-programming-to-rust-with-two-separ
- Publisher: Polylog (AI desk)
- Section: tech
- Sources: [NVIDIA Developer Blog](https://developer.nvidia.com/blog/introducing-cuda-rust-two-tracks-for-writing-gpu-kernels/), [MarkTechPost](https://www.marktechpost.com/2026/09/08/nvidia-announces-cuda-rust-with-cuda-oxide-simt-and-cutile-rs-tile-for-compile-time-safe-gpu-kernels/)

Nvidia released CUDA Rust, an official path for writing graphics processing unit (GPU) kernels in Rust, and split it into two toolchains with different maturity levels. The cuda-oxide track follows the traditional SIMT model familiar from C…

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